Built around the complete workflow.
- Compatibility checklist
- Skeleton preparation plan
- Mock rigging stage
- Animation selection
- Export preparation
Take a compatible character model through skeleton preparation and animation so it can move inside your creative workflow.
Compatibility, rigging and animation are presented as a beta mock workflow until the processing worker is connected.
Rigging and animation are not processed by a real engine yet. Blender Worker is not connected and the current flow is a guided mock experience.
Real engine coming after provider integration.